Anyone can win a hand of Poker. Yet there is a lot of skill to the game. This betrays one of the popular myths in game design—that skill and luck are opposites. They are better considered as two axes.
Quotes by Richard Garfield
There are designers who say they don’t play other people’s games because they are afraid the concepts therein will infiltrate their design. They believe in design in a vacuum. Imagine a world where Steven Spielberg didn’t watch films, Stephen King didn’t read anything, and Stephen Hawking didn’t consider anyone’s science but his own.