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Quotes by Ted Raicer

I think most games have a limited depth—a point at which you’ve basically got out of them everything there is to get in terms of discovering something new.

– Ted Raicer
[+]

First, design a game you want to play, not a game you think someone wants to publish.

– Ted Raicer
[+]

There are also mechanics I don’t like—generally found in designs where you have a rule to account for every factor the designer came across in his research; if it happened, it gets a rule.

– Ted Raicer
[+]

– What are your personal favorite mechanics in a war game?
– Royalties.

– Ted Raicer
[+]

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Language, history and curiosities in games.

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