So I prefer to be involved in the development process as early as possible. Publishers as well as authors don’t necessarily realize that we can contribute a lot through images, that it’s possible to work in depth on the link between mechanics and images. We can thus avoid having illustrations that only “paraphrase” the mechanics.
Quotes by Vincent Dutrait
I get the feeling that there are a lot of games that lie. I don’t like a game that lies. […] Sometimes you buy a game because you think that you’re going to kill dragons and save princesses. And finally all you end up doing is placing tiles on a board, with small cubes on them. There is something I find quite disturbing in this.