I like to think about my board game purchases in terms of more than “how much plastic, wood, and cardboard did I get for X dollars?” I’m paying for the passion, talent, and experience that informed every aspect of the design. I’m paying for the idea. I’m paying for the experience.
Quotes on game components
It’s easy—sometimes seductively so—to think of games as their mechanical parts, the sum of their rules and systems, as a pure abstract thing that exists separately from the components that bind it to our physical world. But the usability of these components, the ways that they underline or subvert meaning, and the ways they communicate or fail to—these are crucial parts of the experience that shouldn’t be overlooked.