I think game design is a lot like writing. You need to design for yourself first. And if it feels right to you, it will be entertaining to other people.
Quotes on game design
I know that “whoa” moment. But I never have that when I design. I think about mechanisms that encourage play, I stumble over that “whoa” for a fleeting moment, because there’s no game there yet. Once I add a theme, I’ve grown accustomed to those mechanisms. There’s no explosion there. No intense experience. It’s just a process.