Language, history and curiosities in games.
A game’s identity is an amalgam of the people who breathe life into it.
I’ve been to hundred of stranger’s houses. Whatever. If there are games in the house, it’s a good house.
Diehard gamers don’t need the extra flash and sizzle. If the game is solid, fun and provides the depth of experience they want, they’ll play it.
Gamers are to people who’ve played games is the same as Drunks are to people who enjoy the occasional drink.
Any game at any moment can absorb the player intensely and utterly.