Ludobits

Language, history and curiosities in games.

  • Français
  • Home
  • Tabletop Terms
  • Ludobits Quote Archive
    • Gaming Quotes
    • Author Index
    • Keyword Index

My own feelings about the future is that mechanisms will take second place to story-telling. You can already see that happening with the number of Legacy games on the market.

– Martin Wallace
[+]

I’m not sure I have a favourite mechanic, as generally I try not to think in those terms. A lot of my games employ a simple two-action per turn format. I think it is important to present players with simple choices that have complex consequences.

– Martin Wallace
[+]

My opinion is that the game is its mechanism. Any discussion around this point is just an exercise in theory. When you have a working mechanism you have a game, and when this mechanism is enjoyable, you probably have a good game.

– Daniele Tascini
[+]

My aim has always been to blend the elegance of the Euro style of design with the thematic immersion that you find in American games. For me theme comes before mechanisms.

– Martin Wallace
[+]

I really focus on the core mechanic and I only start digging into my design if the core mechanic is solid, fun, and provides you with good decision-making opportunities. If this is the case, then I know that adding other things will make this game even better.

– Alexander Pfister
[+]
  • 1
  • 2
  • 3
  • …
  • 7
  • »

Other Posts

  • Anatomy Lesson

    Anatomy Lesson

  • Sonority

    Sonority

  • For a Game That Sings

    For a Game That Sings

  • From Above

    From Above

Language, history and curiosities in games.

  • Email
  • Facebook
  • Google+
  • RSS
  • Twitter
© 2021 - Ludobits