Language, history and curiosities in games.
To play RPGs, one needs friends, whereas to play board games, finding players is enough.
Dungeons & Dragons, for me, contains all the other games. It’s a world inside a game.
A certain amount of histrionics is doubtless a necessary price for authentic role-playing, and within limits it should probably not be discouraged.
The whole concept of role-playing puts the “play” firmly back into “playing a game.”
This is a very seductive approach; it is much easier to envision oneself as a real person in some other world than it is to believe that one is all of the German eastern front commanders.