Games are external—they are about people’s actions. Stories (good ones, anyway) are internal—they are about people’s emotions and thoughts.
Quotes about stories
I like games that tell compelling stories, and that tell stories in both senses. It’s probably why I like to design games in which players cannot hide themselves behind the rules, behind the cards, behind their pawns—games that are actually played with and against the other players and not with and against cardboard components.