Language, history and curiosities in games.
I prefer to lose a really good game than to win a bad one.
The goal of winning is not losing two times in a row.
Nothing is more unpleasant than the melancholy of a player who loses, except the smile of a player who wins.
I wanted to create a game in which the winner would be not the one who better knows the rules, but the one who is more intelligent in life, and not in the game. This was a challenge for me.
It’s just a fun game, until someone starts to win and then everyone else begins to cheat!