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I’m not of the school that a game should be short by principle. I like a deep game, I like a multi-layered game. As a player, if I play a game and crack it, get it from the get go, I’m probably not interested in playing it again. And that’s not what I want to offer to people who buy my games.

– Morgane Gouyon-Rety

Games (deep)| Games (long)
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Language, history and curiosities in games.

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